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Magically

Summary

Magically lets parents and children co-create personalized storybooks, replacing open-ended AI prompting with a guided, selection-based hero-creation flow built for both age groups.

Role

Product Design

Product Design

Client

Magically

Year

2025

0

Reusable Hero System

4+

Creative Experiances

100%

Prompt free creation

[001]

Core Challanges

[001]

Core Challanges

Pain Point 1

The Blank Page Problem

Open-ended AI prompting intimidated both parents and children. Early walkthroughs showed both groups hesitating in front of an empty prompt field with no sense of where to start.

Pain Point 1

The Blank Page Problem

Open-ended AI prompting intimidated both parents and children. Early walkthroughs showed both groups hesitating in front of an empty prompt field with no sense of where to start.

Pain Point 2

A Split Audience

The same flow had to work for a 6-year-old choosing a hero and a parent making a purchase decision — two very different mental models, one product.

Pain Point 3

Commerce vs. Memory

Printing needed to feel like preserving a memory, not completing a transaction — a framing challenge as much as a UX one.

Pain Point 3

Commerce vs. Memory

Printing needed to feel like preserving a memory, not completing a transaction — a framing challenge as much as a UX one.

[002]

Solutions

01

-66% tool switching (3→1)

Guided Hero Creation

Open prompting was replaced with a visual, step-by-step selection flow — kids and parents move through choices instead of typing into a blank field.

hero-creation selection flow — step-by-step visual choices

02

Refined over 3+ cycles

Wizard-Based Storybook Flow

The story-creation process was broken into a guided wizard so both age groups could complete it without needing to understand the underlying AI generation.

storybook wizard — step indicator & guided prompts

03

Memory-Framed Printing

The print flow was reframed around 'turning memories into keepsakes' rather than a store checkout, directly responding to how parents reacted in walkthrough sessions.

03

Memory-Framed Printing

The print flow was reframed around 'turning memories into keepsakes' rather than a store checkout, directly responding to how parents reacted in walkthrough sessions.

[003]

Design Process

Design Process

From research to refined solution

Unified data ingestion, transformation, and synthetic generation. Handle structured and unstructured data with automatic schema detection and quality validation.

Family Walkthroughs

Family Walkthroughs

Ran informal sessions with 6–10 parent/child pairs (friends and family) during design development to observe real reactions.

Friction Mapping

Identified the blank-prompt hesitation as the core drop-off point for both parents and children.

Guided Flow Design

Replaced open prompting with the visual, selection-based hero-creation wizard.

Emotional Framing Pass

Rewrote the print/purchase flow around memory-keeping language after observing parents' reactions to transactional framing.

Re-walkthrough & Refinement

Validated the revised flow with the same informal group before finalizing.

[004]

Results & Impact

0

Reusable Hero System

0

Reusable Hero System

4

Prompt free creation

100%

Prompt free creation

Throughout the design process, we conducted informal walkthroughs with 15–30 parent–child pairs, using early concepts and flows to understand where families hesitated and what made the experience feel approachable.

One of the clearest findings was that open-ended creation created uncertainty. Parents and children were more comfortable when the experience provided direction without removing creativity, which led to a more guided, selection-based creation flow.

The walkthroughs also shaped how the final output was positioned. Rather than treating printing as a transactional checkout step, we framed it as turning shared memories into something families can keep.

Final Design

Thank you for your time

Nucleus Case Study

Designed with care • 2024

CREATED BY ALAZAR

ALL RIGHTS RESERVED.

(@2025)